| astridv ( @ 2010-09-16 02:31 am UTC |
| Entry tags: | linkage |
| Crossposts: | http://astridv.livejournal.com/200985.html |
The Usual Madness There are outtakes after the credits; the last one really cracked me up. Just a pity that a lot of the spots seem to be on the other side of town.
And while on the topic of climbing, there was an interesting article on BoingBoing: Climb On! - on why rock climbing is great for geeks
There's a huge problem solving factor to climbing; it's like a giant physical algorithm or brain teaser that you solve by knowing how to use your body as your mathematical tool. "Climbing is like solving a giant dynamic first-person 3D puzzle," says Tantek Çelik, author of HTML5 Now: A Step-by-Step Video Tutorial for Getting Started Today and a competitive climber himself. "Your body is a flexible puzzle piece and the wall is a puzzle. You have to figure out how to fit your body into the wall, how to twist, turn, stretch, grab, hang, push to climb up the wall hold by hold. It takes spatial reasoning, body self-awareness, balance, and fine motor-control."It's 2:36. There's my chance to go to bed before 4 am! I think I'll grab it. G'night internet. :)
When I was a kid, I played a lot of sports. I also played a lot of Tetris. The two were always separate. Climbing feels like playing Tetris with my body. In other words, it's like being inside a video game. Kind of.
